
Consumable
Dried Herbs
+30 Life Points
At level 20 your base max is 180 LP, so this fills 17% of your bar. It grows up to 45 LP the longer you go without resting, reaching that after 5 hours of play.
Medicative herbs grown in the Kingdom of Bamaen, carefully picked, dried, and bundled. This bundle has been kept for quite long and lost most of its color and effectiveness.
Found in
Copies placed in each area's maps, including spots only reachable later in the story.
Dropped by
Base chance from each creature's drop table, likeliest first. Your Luck stat raises it.
Test Dummy
●●●
Drop chance 100%

Poltergeist
Poltergeist Default
▼●▼
Drop chance 25%

Poltergeist
Poltergeist Planter
▼●▼Inflicts
Heavy
HeavyDrop chance 25%

Poltergeist
Poltergeist SmallTable
▼●▼Inflicts
Heavy
HeavyDrop chance 25%

Baleful Chilopoda
▼●▲Inflicts
Weaken
WeakenDrop chance 20%

Skeletal Archer
▼▲●
Drop chance 20%

Skeletal Warrior
▼▲●
Drop chance 15%

Barnacle
▼●●
Drop chance 10%

Chicket
●▼▲
Drop chance 10%

Fetid Meganeura
●▲●Inflicts
Weaken
WeakenDrop chance 10%

Hardshell Meganeura
●▲●Inflicts
Heavy
HeavyDrop chance 10%

Ratty Bug
▲●▼
Drop chance 10%

Skeletal Fighter
▼▲●
Drop chance 10%

Thorny Gape
▼▼●
Drop chance 6%













