
Consumable
Grand Elixer
+200 Life Points
At level 20 your base max is 180 LP, so this fills 100% of your bar. It grows up to 300 LP the longer you go without resting, reaching that after 5 hours of play.
A huge carafe of rejuvenating elixer, distilled from assorted herbs grown in the Kingdom of Bamaen. In high demand for its longevity and consistent effectiveness, in such quantity it's sure to heal just about any wound..
Found in
Copies placed in each area's maps, including spots only reachable later in the story.
Dropped by
Base chance from each creature's drop table, likeliest first. Your Luck stat raises it.

Cosmic Bones
▼▲●
Drop chance 100%

Ghost Manticore
▲▼●
Drop chance 100%

Grave Guardian
▼▲●
Drop chance 100%

Fated Wheel Dancer
●▲▼
Drop chance 16%

Living Stone Chilopoda
▼▲●Inflicts
Poison
PoisonDrop chance 10%

Occultist Josami Templar
●●●
Drop chance 10%

Tauropod
●●▲
Drop chance 10%

Josami Berserker
●●●
Drop chance 6%

Nautigallus
●▼▲Inflicts
Poison
PoisonDrop chance 6%

Ancient Drilling Unit
▼●▲Inflicts
Weaken
WeakenDrop chance 5%



















